Fire a quick burst of kinetic force forward. Hitting enemies accelerates Ricochet Force charge rate.
Continuously fire a powerful beam that can refract between enemies and the environment. Hitting enemies accelerates Ricochet Force charge rate.
Fire a propulsion beam to push yourself and the target backward, applying a Slow effect to the enemy.
Fire a beam that can diffract and track nearby enemies after hitting terrain. Upon use, Cyclops gains Bonus Health.
Remove visor and fire a powerful sweeping beam forward, destroying all barriers in its path. The blast leaves behind volatile excess energy that erupts, dealing massive secondary explosive damage.
Fire a propulsion beam directly downward to push yourself up and knock back hit enemies, applying a Slow effect to them.
Enter a slow-fall state while firing Concussive Beam mid-air.