Marvel Rivals Iron Fist

Iron Fist

Difficulty

★
★
★
★
☆

Abilities

CRANE LEAP

Perform up to three consecutive jumps while airborne.

JEET KUNE DO

Strike the targeted enemy with Jeet Kune Do, and the last strike will Launch Up enemies, reducing the cooldown of Dragon's Defense with every hit.

DRAGON'S DEFENSE

Assume a defensive stance with a boost of Chi to block incoming attacks and gain Damage Reduction. Once he exits the defensive stance, he gains Bonus Health and can strike back with Yat Jee Chung Kuen.

YAT JEE CHUNG KUEN

Dash forward to pursue the targeted enemy and unleash a flurry of attacks.

HARMONY RECOVERY

Cross legs and channel Chi, recovering health. Excess healing converts to Bonus Health.

K'UN-LUN KICK

Dash forward, delivering a flying kick when hitting an enemy or reaching full range, dealing damage to nearby enemies. Damage increases with lower enemy health.

Ultimate

LIVING CHI

Become living Chi to boost his speed, damage, and attack range, delivering stronger punches while reducing the cooldown of Dragon's Defense.

Passive

WALL RUNNER

Run horizontally along the walls.

Passive

CHI ABSORPTION

Assists in taking down enemies allow him to absorb their Chi and gain Bonus Health.